I am Ibrahim Lancoln and I travel the world to capture Free Royalty Photo Reference Packs for Artists. At Nomad Photo Reference you can find PNG Cutouts, Textures and Reference Photos about many themes to save time on research so you can focus on what really matters, your art.
After studying and working in the game industry as an environment artist, I became a photographer with this project.
The Nomad Map:
You can even browse my packs on this map if you prefer looking for a specific location.
I write articles about my journey, artists interviews and tutorials in my Travel Journal.
Notice me when you create an artwork and get a chance to be featured on my social medias and in the Gallery of the Community.
I travel the world to capture Free Royalty Photo Reference Packs for Artists.
Environments, objects, poses & anatomy, vehicles, cutout images ideal for photobashing and textures.
- Create a room from scratch according to my own imagination to showcase the Shoe in VR (3D high poly scan provided by Baetes).
- Optimize the Shoe
- Optimizing the 3D Scan of the shoe in Zbrush
- Gathering references about Timberland shoe shops
- Modeling & Texturing (diffuse only)
- Baked Lighting in 3DS Max + Adding the baked AO in Photoshop
- Sketchfab integration
Mission: I was in charge of the remake of the artistic direction of the runner mobile game Hezarfen. I did the production of the majority of the assets (modeling and texturing) and making sure of the visual quality in-game.
Game engine: Unity
Environment | Lighting | Modeling | Sculpting | Hand-painted Texturing
Here is my work:
Project: Dungeon Hunter 5
. Treasure chests modeling & texturing
. Level & Environment art, Lighting
- In-game cinematic
- Marketing cinematic
. Props modeling & Hand-painting Texturing